OPG: World of Tanks Review PDF Print E-mail
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Written by Administrator on Tuesday, 19 April 2011 08:15   

Written by: Staff

(Official Website of World of Tanks)

 

The game design is currently setup so that you will join random battles of 15 vs. 15 players on maps ranging from one to two kilometers squared. You drive your tank with the familiar WSAD and aim with the mouse like your standard shooter, but instead, you will play the majority of the game from a third person perspective, only moving into a first person view to ensure a solid hit when shooting at a distant target. The form of gameplay originally intended for this game was to be relatively fast paced, while incorporating strong strategic thinking. Unfortunately, a recent patch, which corrected a major problem with the gameplay, created several more problems which has had the opposite effect. Now, the game tends to favor the more defensive minded players. The developers are working on these issues so we'll cross our fingers and hope they get it right. 

 

On to the tanks! There are currently Russian, German, and American tank trees available. Russian tanks tend to favor mobility with hard hitting but slow firing guns. German tanks have more armor and their rounds do less damage, but penetrate armor better. American tanks tend to fall in-between these two with the notable exception of having very weak hull armor, but making up for it with massive turret armor. The stats of these tanks have led to a lot of contention on the forums. Fortunately, the devs have noticed and are working on ways to ensure that the tanks will be properly balanced upon release.

The tanks themselves are broken down into different categories. Light tanks make great, nimble scouts, but have almost no ability to damage tanks in the higher tier battles. Medium tanks are the bread and butter of the game. They provide decent punch and can take a few hits as well. Get them into a slug match though, and you'll be pulling yourself out of that smoking wreck in no time. Heavy tanks are the trundling beasts of destruction you expect them to be.

They are slow, can take a beating, and dish out the pain as well. A heavy tank on it's own, however, is pretty easy prey. When flanked, their side and rear armor is generally easy to penetrate and their high damage cannons have a long enough reload time that a group of mediums will pick a lone heavy apart before it can get off more than a few shots. Specialty tanks include the sniper tank destroyers and the eye-in-the-sky Self-Propelled Gun.

The MMO Side of World of Tanks
As many MMOs before it, World of Tanks equates your performance on the battlefield to experience points earned. You earn your experience by spotting enemy tanks and by damaging enemy tanks. The more damage you do in a match, the more experience you earn. Also, you receive a massive bonus to your experience for being on the winning team at the end of the battle. You use your experience points for researching upgrades for your current tank and eventually to research the next level tank. As you gain experience, your crew does as well. The higher trained your crew is, the better they will be at their job. Your driver will accelerate faster, your gunner will be more accurate, and your loaders will be faster.

 

Graphics in World of Tanks are pretty good, but somewhat dated. Fans of the bleeding edge need not apply. Many of the environments are destructible, which adds an additional layer of strategy. Even on lower end systems, the game runs smoothly.

Besides the issues listed above, the game is very enjoyable to play. The 15 minute battles are fast enough that you never really get bored while playing and you feel like you can stop playing at any time.

This gives plenty of room for both the most hardcore gamers, as well as the most casual. The economic choice of buying gold for some minor perks also seems to work out well.

The game is certainly not "pay to win" by any means. Getting some extra experience and access to better ammunition and unique tanks is about the limit of it. Even with the better or "gold" ammo, a player can still be brought down by a player with no gold whatsoever. Overall, I think this game has some legs. The developers are definitely listening to the beta testers and are working on the problems identified. The developer's determination to get this game right before they release it also points to many good things to come.




 

Comments  

 
0 #12 Sparta1 2011-06-04 14:49
The beta was very fun and game play enjoyable. In the live environment customer support is poor. Buying gold was easy (taking your money) but getting it into my account was difficult. Trying to get support from their financial support department was a nightmare.Not a recommended experience for a micro transaction dependent company.Play free if you like but I do not suggest buying gold.
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+5 #11 Xedo 2011-04-21 23:03
I play this game for a while now (since beta) and most of the complaints I read here derive from lack of playing and experience - funny, that someone who apparently has not much experience, says that about the author of this article.
The matchmaking which really starts at tier 3 puts most tanks in a pool where you can meet opponents up to 3 tiers higher than you. Is that a that an unsurmountable problem, I dont think so.
Firstly, you usually dont only meet stronger tanks, meaning there are some others on the other team at your tier (or below). Secondly, you have to learn how to put your tank to good use for the sake of the team. Not only kills are rewarded, but also supports, spottings, etc - last but not least the highest reward awaits if your team prevails. So, if you have an oppenent in your sights that you cant really harm, stay quiet and report so that stronger tanks can assist you. This is about teamplay - not a playing ground for wannebe cowboys and "he-is-stronger-than-me-mummy" whiners. Learning the game will take a while and it can be very challenging, but that is the fun. Like in any other game some fetaure could use improvement, but seriously, this thing just left beta and I have seen much much worse. This is a nicely done and enjoyable F2P game, that you can pick up at anytime and leave at any time.
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-2 #10 Orrin 2011-04-20 16:44
The game is a well thought out tnak shooter, but there is some issues. Once you get to about tier 3 you hit some major roadblocks, tanks are now in the hundreds of thousands, and the tank you have just cant rack in that kinda cash. Next thing you know you are just getting tons of experience that you can either use to acclerate crew training or just leave it to build up. My thoughts were like every certain amount of extra experience gained ( only on elite tanks, with accelerated crew training off ) could be converted to ingame money. Like maybe every 10 or 100 exp points equals 1 or 10 ingame gold. Other than that i only have one other problem. Equipment. Ther eis alot of good equipment for your tank, but i havent seen any specific ones. I would like to be able to upgrade my panzer III with turret armour, you know the metal and ceramic plates that sat about 1 foot away from the turret and helped to slow AT rounds down. So instead of just guns, turrets, engines, tracks, and radios, maybe things like track armour, turret armour. But for now its a good game that can only get better!
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+1 #9 bardes 2011-04-20 14:02
friends, my bad English language, using http://translate.google. приходите к нам, http://challenge.worldoftanks.ru/challenge/clans/1711/#wot&mt_order_by=-date& . воюем вместе, зарегистрируйте свой ник на (например - mail.ru) и наверное (скачать рус. версию) и вы будете воевать вместе с нами, да и взвод +2 друга, но и рота... бои каждый день, интересно вам поиграть с (русскими, украинцами и беларусами) ? ждём! будет интересно. мой skype - bardes_1
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-1 #8 Tanker 2011-04-20 11:58
The problem with “invisible” tank is far worse than you can imagine. I am not sure how far you played into it but when a tank is 10 yards in front of you and shows up out of nowhere…that is a big problem. The issues of match making are very bad too. I get maybe 2 out of 10 battles that are fair both in and out of a group or “platoon”. this review makes me think that you have not played the game long enough to make a full review.

Read the forums!! There are many complaints about these things. I have many screen shots where I am in a tier 3-5 up against tier 8-9. Not really fair.

This is almost exactly worlded like the link below.

Read more: http://segmentnext.com/2011/04/18/world-of-tanks-review/#ixzz1K5xkXUbM
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0 #7 Nay Sayers! 2011-04-20 10:30
This is a well made title, they went the proper direction in regards to the F2P model which will become the norm. The tier system is awesome, while it could also need some work. Overall the title is very solid, well made and as all games have things in which people dont like but it is well made and i think it speaks volumes about the love that many people do, specially when it comes to the numbers that people have played it in open to closed beta.
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+3 #6 Paster 2011-04-20 08:32
The games just awesome! One of the best games I'v ever played, very few issues - the one's that do exist are being patched rapidly.
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+4 #5 evhgear 2011-04-20 07:11
Nice game, but devs loves too much Russia. That's why the game have huge balance problems. First, Russian tanks are about 6times more numerous than US or german counterparts, and if a US or german tank perform well, they nerf it. So it rapidly kinda sucks if you do not play russians. Probably that US tree will not exist anymore ins 6months because they constantly nerf the only good US tanks...
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+2 #4 quaketorres 2011-04-20 06:38
2 MAJOR point to improve in this kind of game:

1- Multiplayer (Play with friends = $ and not properly)
- I buy gold..but..i only can play with 2 friends MAX.(FAIL)
- Ok..I have a friend that pays gold as i do, he can play with 2 friends...i can play with 2 friends, but why we CANT play together the 6 ¿?¿? (EPIC FAIL)

2 - Matching system (needs some adjusts)
Having 10 tank tiers, when having the 3-4 tier tanks you SUFFER.Half of battles involve tanks 2+ tiers better and u cant do nothing but scout and die in 1/2 shots.
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-1 #3 Ari3s 2011-04-20 06:02
No comment on the most glaring flaw? The inability to play with friends without paying? There are so many ways this could have been implemented while still providing the incentive to pay gold. Why not limit the number of people you can play with to 1 or 2? Pay gold and now you can have your squad of 5+ friends rolling across the map to wreak havoc. For those of us that have played the beta, you realize how vital voice chatting is. So there is another way to nudge players in the direction of P2P. Stopping to type means death. The system is currently like this, yes, but I believe they are really limiting the player base with Pay to Group. I find myself playing this game much less than in beta because I can't play with the friends I've made. Oh, and 15 bucks a month for a subscription? what is this, WoW? WoW you got all the bang for your buck you wanted. This feels like a feeble attempt to drain money out of players. Just because you are the only legit "tank shooter" on the market doesn't mean you should charge on par with experienced and established MMO's.
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+3 #2 Actual Non-BetPlayer 2011-04-20 04:47
Reaper have you actually played the game since beta? I agree when the beta first came out everything you said was true. The modified level system in mid-beta still had problems. However, I've been very happy with the actual release tiering system.

Tanks no longer go against other tanks which are vastly superior to them. Usually tanks are within one or two tiers of each other. I've seen plenty of matches where the Tier 3 Panzer III Ausf A is the king of the hill, using its superior armour against BT-2s and Pzkfw IIs. My Tier 3 Marder just racked up 5 kills, in a match where the toughest enemy tank was a Tier 4 US M3 Lee.

The game is much more fun since they changed the tiering. Your comments no longer reflect the current state of the game.
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+3 #1 Reaper 2011-04-20 01:44
Another reviewer who does her job without actually playing the game for more than few minutes.
The game is enjoyable for over and hour or until you reached Tier 3, after that is a painful unenjoyable experience were you are irrelevant (you cant do anything except to be cannonfodder for higher tiers) to the outcome of the match. The bugs refered not are anything new, was reported months ago and developers (who DONT listen to the beta testers) ignored them.
The game is interesting, but at this date is NOT enjoyable. Anyone coming to this game thinking to having some fun killing tanks can do it if they never leave the Tier 2 games and never play with friends. Do one of these (or worse, the 2 togheter) and you are for a world of pain.
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