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- Star Trek Online: OPG Interview w/ Stahl
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| Star Trek Online: OPG Interview w/ Stahl |
| Written by Administrator |
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Interview by: Staff OPG: Currently and in the past the fleets in STO have had a difficult time staying together and the consensus is that it is because STO lacked fleet support. What is Cryptic changing for fleets to improve that condition?
OPG: When can we anticipate the introduction of Fleet Owned Starbases? If and when it is introduced, what can you tell us in relationship will be available, such as; construction and control of building, through material collection, maintaining, security of surrounding controlled area? To that of expanding that of territory of a Fleet in order to gain and lose such territory?
OPG: What assets will be needed to build a Starbase? Any items we should be collecting (ie; materials) now in anticipation of this?
OPG: We mentioned territory control, Dan Stahl has also stated in past interviews that it is something that is either in works or is being created, what details can you tell us that will allow for territory control, on what levels, to what extent and at what point can and will it be lost if not maintained? Example; persistent territory control system. While there are no details to be discussed as this feature is still in the early discussion phase and not slated until at least Season 5, I can give you an idea of what I like about territory control games. I’d like to see key critical planets that offer special resources be contested via PVE and PVP gameplay. Similar to how ports used to change hands in Pirates of the Burning Sea, I’d like to see players working to complete objectives that give temporary control of some systems to one faction or the other. Doing so would then alter the gameplay around that system for a specific amount of time until it is reset or the other faction takes control over it. So don’t expect a permanent persistent territory game, but something that has ebb and flow and is based on participation and time. OPG: In a follow up to the question of territory system, what role will that of PvP work in relationship to this territory system?
OPG: Sometime ago, Dstahl stated he wasn’t satisfied with the economy system, where can you tell us are you in overhauling the system and can we anticipate a more diverse system through supply and demand economic system?
OPG: At any point will we see anything that is losses of something, ship, crew member, at the moment we have no consequences within the game on any type of scale, will this change in the near future and will it be apart of the Territory System?
OPG: When will we see Cryptic create a dedicated forum area for fleets only? Example; ideas of what the fleets would like to see added to STO.
OPG: Other than starbases what else can fleets expect to see that will encourage more interaction with each other? (Ex. Alliances, Wars)
NOTE From Outpostgamez Staff; Outpostgamez is saddened that Dan Stahl is leaving Star Trek Online and Cryptic Studios. Dan Stahl has led STO for over a year since Season 2 and has provided many new aspects to STO. It's been a rough road at times but STO is better for Dan Stahl having been there. We wish Dan Stahl the best of luck in his future endeavors and hope that his memories are fond of the STO Community. We also look forward to seeing how the new Executive Producer shapes STO. |








