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APB: All Points Bulletin
Written by Administrator   

More About APB: Image Gallery | Information

Dave Jones, Creative Director of Realtime Worlds, said: “APB shipping to retail represents the fruits of five years’ hard work from everyone here at Realtime Worlds. We’re delighted that APB has launched and look forward to seeing how the player-base drives the San Paro story forward through urban conflict and in-depth customization.”

APB has already achieved critical acclaim from the press, with accolades such as:

* “Frantic and enormously entertaining.” Edge
* “Original, daring and exciting.” PC Zone
* “APB could well be the definitive action game.” IGN.com
* “APB innovates to dominate.” NowGamer.com
* “It’s going to be something else. Truly something else.” Guardian.co.uk

David DeMartini, Senior Vice-President and General Manager, EA Partners, added: “It’s a great source of pride for us to work with Realtime Worlds in the launch of APB, a game that defines a new genre in online multiplayer action. We look forward to seeing how the streets of San Paro will be shaped over time by the creativity of its virtual citizens.”

APB is rated 18 by PEGI and M for Mature by the ESRB. APB is available from leading retailers and online from www.apb.com and www.eastore.com at a standard retail price of $49.95. Game includes 50 hours of action gameplay plus unlimited time in APB’s social districts customizing, socializing and trading in the marketplace. Once the 50-hours are up, players have flexibility: top up their game time from as little as $6.99 for an additional 20 hours, or opt to purchase a 30-day unlimited package for only $9.99 with discounts available for 90 and 180 days. APB also provides avenues for accomplished gamers or creators to earn rewards for their creativity and subsidize their ongoing costs with their in-game efforts.

For more information on APB, please visit www.apb.com or http://info.ea.com. Follow APB on Twitter at http://twitter.com/apbgame and Facebook www.facebook.com/apbgame.

* Internet connection required

About Realtime Worlds

Realtime Worlds is one of the largest and most successful independent game developers in the world. Founded in 2002 by Creative Director David Jones with gaming industry veterans Ian Hetherington and Tony Harman, and joined by CEO Gary Dale in April 2009, the company has grown to more than 300 exceptionally talented staff. Realtime Worlds’ experienced teams have a tremendous history of creating some of the world’s bestselling video games, including the global hit franchises ‘Lemmings’ and ‘Grand Theft Auto’.

Realtime Worlds launched its first title, Crackdown, on Xbox 360 in early 2007. The debut game broke records for demo downloads, sold approximately 1.5 million copies, and won multiple awards including prestigious BAFTA and Develop Industry Excellence awards. Realtime Worlds is currently working on All Points Bulletin (http://www.apb.com), a persistent, online action game with a contemporary urban setting and themed around celebrity, conflict, competition and creativity. In June 2009 Realtime Worlds entered into an exclusive marketing and distribution agreement with EA Partners to bring APB to PC in Summer 2010.

About Electronic Arts

Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS™, EA™, EA Mobile™ and POGO™. In fiscal 2010, EA posted GAAP net revenue of $3.7 billion and had 27 titles that sold more than one million units. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.

EA, EA SPORTS, EA Mobile and POGO are trademarks of Electronic Arts Inc.

© 2005 - 2010 Realtime Worlds. All Rights Reserved. APB All Points Bulletin is a trademark of Realtime Worlds Inc. and its affiliated companies. All other trademarks are the property of their respective owners.

Contacts

APB to run adverts over voice chat

Realtime Worlds' online crime game APB will run advertisements over its voice chat service, with users having the option to pay an additional fee to disable them.

Players will hear a short audio ad no more frequently than once every three hours, according to Realtime's community team, and only when first entering a new district, so gameplay is undisturbed.

Alternatively, you'll be able to pay extra for a service called VOIP Premium, which will remove the ads for 30, 90 or 180 days. The pricing of VOIP Premium has not been revealed.

The VOIP Premium option was discovered by a user of the APB forums, later picked up on by Massively.

APB is built around a novel pay-as-you-go business model that sees players paying for hours of game time (the game comes with 50 hours included as part of the standard retail package). You'll also be able to subscribe to unlimited game time packages, or trade in-game currency for game time.

APB launches in North America today, across Europe on Thursday and in the UK on Friday. Look out for our review on Friday morning, after we've taken it out for a thorough spin on live servers. Plenty more info at the APB gamepage.

 

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