Fan site StarCraft 2 Wire read over a technical document released by Blizzard Entertainment at SIGGRAPH 2008, a convention for graphics artists, and got word from the developers on the system requirements for StarCraft 2 that the company is currently working with. Check out their interesting writeup with some new screenshots of the bridge scenes for more.
Blizzard Quote
For Starcraft II, we wanted to maximize compatibility with less capable systems to ensure hassle‐free game play for as broad a player base as possible. Yet we also wanted to utilize the full potential of any available hardware to ensure the game’s looks were competitive. This meant supporting a wide range of hardware, from ATI Radeon 9800/NVIDIA GeForce FX’s to the ATI Radeon HD 4800s and NVIDIA GeForce G200s.
This is in line with information provided by Xordiah in QA session 13 that the game required Pixel Shader 2.0 support. My article last month, StarCraft 2 System Requirements, contained my analysis in which it became clear that in terms of the GeForce series, the FX line was the bottom grade. This appears to be complete confirmation, the graphical situation was as I expected. I appear to have been near dead on regarding ATI Radeon cards as well, my prediction of a 9700 being considered minimum only just below the Radeon 9800 stated above.
Sadly if you’re expecting total confirmation of all the specifications listed in my first article, you’re not in luck today, but this has been a major breakthrough and allow people to plan their hardware purchases with a little more reassurance of compatibility with Blizzard’s next up and coming game. We are going to follow this closely, and you can ask any questions you want about this, or other probable system requirements for StarCraft II or Diablo III in my own StarCraft 2 tech forum.




































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