Home
Forums
Contact Us
Gaming News
Downloads
Game Listing
Podcast Corner
Articles/Interviews
Screenshots
Videos
Upcoming Releases
Top Games
Useful Links
OPG Members
Server Rentals
Public UpLoad Area
Mod Directory
Mod Tutorials
Graphics Tutorials
Useful Mod Tools
Computer Store
Hosting Solutions
About Us
Site Guidelines
OPG Staff
Staff Openings
OPG Clan
Link Us
Internal Links
Blank
What Game are you Looking Forward to?
Tiberium
COD: World At War
Metal of Honor - Op Anaconda
Battlefield Heroes
Startrek Online
Stargate Worlds
Grand Theft Auto IV
Crysis Warhead
FARCRYII
None of the Above
 

0 people have voted.

 
Index » Story Print this news articleSend this page to a friend
Team Fortress 2 Update
Posted by Acidrain, 115 days ago Apr 29, 2008 23:56
  Team Fortress 2
  Articles | FAQ | Achievements | Files | Media | Video | Cheats | Boards | Buy Now

The Team Fortress 2: Gold Rush Update is now available, free to owners of Team Fortress 2 via Steam. The Gold Rush Update introduces the new Gold Rush map and Payload gameplay style, the first set of unlockable weapons, and a new set of achievements for the Medic.

In other TF2 news, a worldwide Team Fortress 2 Free Weekend will begin Friday at noon PDT, and will include access to the new content released today in the TF2: Gold Rush Update. Using the functionality made available through Steam and Steamworks, all of the files needed to join the Free Weekend are available for pre-loading now.

The Free Weekend is open to players around the world, and there is no obligation to purchase to participate; all that is needed is a Steam account to join.

To start pre-loading everything you need to play on Friday and learn more about Team Fortress 2, please visit www.steamgames.com/goldrush

-------------------------------------------------------------------------------


Source Engine

  • Improved particle performance on multi-core machines
  • Added FOV slider to Options | Video | Advanced for all games (moved there from TF2’s multiplayer options)
  • Fixed surround sound initialization problems with new speaker modes defined in Vista

 

Team Fortress 2

  • Added Goldrush
  • Added Character Info and Loadout to the main menu
  • Added 39 Medic achievements
  • Added unique Medic items:
    • The Blutsaugher, The Kritzkrieg, and The Ubersaw
  • Added new attack animations to most melee weapons
  • Added new speech for the Heavy and Demoman
  • Added Stopwatch mode to Tournament mode
    • Automatically used on Attack/Defense maps
  • Teleporter effect no longer shows up on invisible or disguised Spies
  • Spies disguised as their own team can now capture control points
  • Increased force taken by pipebombs by bullets and explosions
  • Target ID hud is now colored red or blue to match the spectator target
  • Tournament mode no longer ends matches early if the time limit is nearly up when a new round starts
  • Fixed exploit where clients could start benchmark mode on servers
  • Fixed drowning exploit that allowed players to regenerate health
  • Fixed reload exploit that allowed plays to fire instantly after switching weapons
  • Fixed flamethrower bug where a player flush against a wall couldn’t be lit on fire from the front
  • Fixed invulnerability overlay not drawing if the invuln player was previously on fire
  • Fixed "times used" entry in teleporters maxing out at 32
  • Fixed rare client crash on level change during control point capturing
  • Minor fix to stat gathering to prevent players using sv_cheats to easily garner achievements
  • For mapmakers:
    • Mapmakers can now directly place the tf_gamerules entity into their map. Fixes Hammer thinking the inputs to it are broken
    • Mapmakers can now place Engineer buildings directly into a map, with an option for them to be invulnerable
    • Added "AddRedTeamScore" and "AddBlueTeamScore" inputs to tf_gamerules
    • Added "SetRequiredObserverTarget" input to tf_gamerules. Force spectators to use the specified viewpoint
  • Granary
    • Added setup time logic, and gates to the middle
    • Fixed an overlay alignment bug on one of blue’s gate signs
    • Minor lighting fixes in red/blue spawns
  • 2Fort
    • Added medium ammo and health to basement hallways
    • Added small ammo and health to top of spiral
    • Fixed a clip brush exploit outside blue sniper deck
    • Fixed number "2" overlay on front of red base not being assigned to the brush face

 

Portal

Fixed a rare crash related to bone setup

Prev: Battlefield Heroes Q&A Update
Next: Rainbowsix Vegas2 Review

Rating: 0.0, votes: 0
 
Comments
Rules
1. No cursing or swear words: Use proper language to express yourself.
2. No flooding or spamming the comment system, abuse will result in a ban.

You may not post comments as a guest. Please register or login to your account.
 
 
1
BFH: Win a Beta key - Part I
Views:
401
2
Frontlines PC Demo March 11th
Views:
399
3
FARCRYII: Developer Blog Q&A
Views:
389
4
Rein: Unreal Engine 3 COULD...
Views:
341
5
Rainbow Six: Vegas 2
Views:
340
Two Stargate Conventions this ...
MMolecule Stargate Worlds beta...
Fallout 3 - Coming this October
Diablo 3 - New Screenshots
FarCry 2: Map Editor Images
Fallout 3 - Screenshots Show B...
Team Fortress 2 - Alpine Art S...
Starcraft II - Supported Graph...
Startrek Online - Lifetime Sub...
Quake - Expo 2008 Update!
Starcraft II - Battle.net Q&A
Team Fortress 2 - Meet The San...
Stargate Worlds - Chat this Fr...
BFHeroes - Cartoon Combat
BFHeroes - Next Beta Key Give ...
Search the site:

 0 Active Users
Home | Forums | Submit News | Downloads | Submit File | Screenshots | Video | Contact || RSS
Welcome to Outpostgamez
OutpostGamez:  Frontlines Fuel of War | Battlefield Heroes | StarGate Worlds MMO | FarCry II | Rainbow Six Vegas 2 | Battlefield Series | Tom Clancy Games | Crysis | Battlefield Bad Company | HAWX - Tom Clancy StarCraft II | Team Fortress 2 | Pirates of the Burning Sea (MMO) | SOLDIER OF FORTUNE PAYBACK | Left 4 Dead | Gears of War (PC) | Crysis WarHead | World in Conflict | Battlestar Galactica | Shadow Harvest | Tiberium | Section 8 | Armed Assault | Warmonger Operation Downtown | GuildWars II | Company of Heroes: Opposing Fronts | TimeShift | Unreal Tournament III | Enemy Territory: Quake Wars | Tabula Rasa (MMO) |
Frontlines Warfare

Copyright © 2007-2008 Ouostgamez. All Rights Reserved.
This is a Gaming Network/Fan site based Website, Copyright Protected by their respective owners - No Copyright Infringement Is Intended - Customcms