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BF Bad Company Interview
Posted by Acidrain, 54 days ago May 12, 2008 17:43
  Battlefield 2/2142
  Articles | FAQ | Achievements | Files | Media | Video | Cheats | Boards | Buy Now

Bit-Tech posted an interview with Battlefield: Bad Company Multiplayer Producer, Jamie Keen, talking about gameplay, premium content, and why BC was developed for console.

BT: There’s kind of an attitude among some hardcore PC gamers that console gamers are a bit dumber – people talk about games being ‘dumbed down’ for console releases. Did you have to simplify things from your original vision to get Bad Company of consoles?

JK: No. I think that’s one of the things that we really tried not to do with Bad Company. As you said earlier, we’ve got a lot of PC heritage but we don’t really want to talk down players or take away that tactical depth from the console experience. Instead, we wanted to bring that over to the console market and give console gamers a lot more tactical choices with the different weapons, classes, vehicles and gadgets. This isn’t just a basic shooter. On top of all that we’ve got the destruction too and squad spawn. Read the Rest...
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