The Battlefield: Bad Company site has revealed some new information about the 8 maps to be included in the muliplayer portion of the game.
Valley Run
At the head of a long valley, Russians are expanding and fortifying a dam facility when the US gets wind of the large amounts of gold hidden in the area.
Deconstruction
With the water facility captured, the US has a foothold for assaulting the construction area. Girders, pipes, and scaffolding make this a tight, labyrinthine scramble and the fight to take the bridge will grueling.
Harvest Day
Farms are torn apart by heavy caliber gunfire, as the Americans are forced to retreat to the local town with their hard-won gold – will they be able to halt the rampaging Russian bear?
Over and Out
Having been pushed out of the plains, the Americans have made off with large amounts of bullion, and holed up in a captured Russian communication centre.
Oasis
A normally arid gully has been flooded after a local dam burst, threatening to overflow a local MEC industrial gas facility.
Final Ignition
The grimy gas facility is in start contract to the irrigated town and plantation surrounding it, and the US will have a hard time dislodging the defenders from the fortress like facility.
End of the Line
US forces have landed on the windswept plain below the imposing, secluded hilltop monastery, which houses a secret listening station. Before they make their way to the top, they have to rid of Russians’ vehicle defense.
Ascension
The monastery’s location means the area is, geographically speaking, easily defensible. The attackers are well armed, but taking the defender’s gold will be no easy task, as every window may contain an enemy sniper.









































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