Home
Forums
Contact Us
Gaming News
Downloads
Game Listing
Podcast Corner
Articles/Interviews
Screenshots
Videos
Upcoming Releases
Top Games
Useful Links
OPG Members
Server Rentals
Public UpLoad Area
Team Fortress 2
Half Life
Blizzard Gamez
Grand Theft Auto
Flying Titles
Mod Directory
Mod Tutorials
Graphics Tutorials
Useful Mod Tools
Computer Store
Hosting Solutions
About Us
Site Guidelines
OPG Staff
Staff Openings
OPG Clan
Link Us
Internal Links
Blank
What Game are you Looking Forward to?
COD: World At War
Battlefield Heroes
Startrek Online
Stargate Worlds
Grand Theft Auto IV
Crysis Warhead
FARCRYII
 

12 people have voted.

 
Index » Story Print this news articleSend this page to a friend
Blizzard: Shoots Down Diablo 3 Fan Renderings
Posted by Acidrain, 110 days ago Aug 5, 2008 19:27
  Diablo 3
  Articles | FAQ | Achievements | Files | Media | Video | Cheats | Boards | Buy Now

Unsettled by the brighter color palette of Blizzard’s Diablo III (PC), fans took to the internet with online petitions and doctored screenshots, attempting to show the developer the error of its ways.

But Diablo III designer Jay Wilson believes that those fans may not grasp the capabilities and limitations of the hack-and-slash sequel’s engine.

Left, an unaltered Diablo III screenshot. Right, a fan Photoshop recomposition.

"The key thing to remember here is that this has been Photoshopped. This isn’t created by the engine," Wilson told MTV Multiplayer, when asked of the screenshots pictured above.

"Though it looks really cool, it’s almost impossible to do in a 3D engine because you can’t have lighting that smart and run on systems that are reasonable," he added. "If we could do that, we probably would in a few of the dungeons."

Wilson further explained that color desaturation prominently featured in several other fan-altered shots reduce the visibility of key on-screen elements, effectively reducing the ease of play.

"It becomes really hard to see all the profiles. Look at the tables and see how hard it is to see the profiles of those," he offered. "The biggest problem here is that the silhouettes don’t stand out enough... If there are three other types of creatures in there—which is not uncommon—and give them all that same desaturated tone, you won’t be able to play the game very well."

"You’ve got to think that there’s potentially up to seven other people in addition to yourself, and several dozen monsters. All that noise just translates into unplayable, especially when this starts moving."

Speaking on the oft-maligned and heavily analyzed presence of rainbows in the first few Diablo III screenshots, Wilson dismissed suggestions that the colorful arcs indicated a brighter tone for the latest title.

"After the announcement, one of our environment artists went to the darkest area in Act One and put a giant rainbow across the whole area," Wilson revealed. "No, you’re probably not going to see a ton of rainbows. But we don’t think the one that’s in there is that big a deal."

He concluded, "When you pull all the color out of the environment and you make it too homogeneous across the game, essentially what you’re doing is you’re pulling away the player’s reward of feeling like they’ve progressed because the area they’re in now looks like the area they were in 30 to 45 minutes ago."

Prev: Illegal Game Law Costs California $282K
Next: GTA: ChinaTown Wars Revealed

Rating: 0.0, votes: 0
 
Comments
Rules
1. No cursing or swear words: Use proper language to express yourself.
2. No flooding or spamming the comment system, abuse will result in a ban.

You may not post comments as a guest. Please register or login to your account.
 
 
1
OPG - BFHeroes Beta Key Giv...
Views:
913
2
BFH: Win a Beta key - Part I
Views:
770
3
FARCRYII: Developer Blog Q&A
Views:
729
4
Frontlines PC Demo March 11th
Views:
699
5
Rein: Unreal Engine 3 COULD...
Views:
608
Skewed and Reviewed Interviews...
World at War Mod Tools Released
QuakeWars: Two Tools!
This Holiday Season, Give the ...
First GTA IV Episodic Content ...
Operation Peacekeeper v0.26 Re...
Battlefield: Pirates 2 - The C...
World at War Tops UK Charts
Another World at War Review
IGN AU Reviews World at War
Call of Duty 4 Mac Discount
Battle.net Q&A 46 Discusses Un...
Happy 10th Birthday, Half-Life!
New Chinatown Wars info
GTA IV Available on Steam!
Search the site:

 0 Active Users
Home | Forums | Submit News | Downloads | Submit File | Screenshots | Video | Contact | RSS
Welcome to Outpostgamez
OutpostGamez:  Frontlines Fuel of War | Battlefield Heroes | FarCry II | StarGate Worlds MMO | Left 4 Dead | Rainbow Six Vegas 2 | Crysis WarHead | Battlefield Bad Company | HAWX - Tom Clancy | Battlefield Series Team Fortress 2 | Crysis | StarCraft II | Tom Clancy Games | Pirates of the Burning Sea (MMO) | Gears of War (PC) | Enemy Territory: Quake Wars | Tiberium | Star Trek Online | Shadow Harvest | SOLDIER OF FORTUNE PAYBACK | Section 8 | Diablo 3 | World in Conflict | Call of Duty Series | Battlestar Galactica | Armed Assault | Company of Heroes: Opposing Fronts | GuildWars II | TimeShift |
Frontlines Warfare

Copyright © 2007-2008 Ouostgamez. All Rights Reserved.
This is a Gaming Network/Fan site based Website, Copyright Protected by their respective owners - No Copyright Infringement Is Intended - Customcms